![]() They would like to alleviate this issue for the various enhancement methods, but this will require much discussion and research as it will have a great effect on the market and the game overall. reach BIS stats on BIS gear) and this needs to be changed. They recognize that it is very difficult to enhance items enough to have significant growth (e.g.They will also add other meaningful growth factors.They will be slightly increasing the speed for these, to reduce the Authentic Force gate for players who reach these levels later. ![]() After level 260, the hurdles for progression are levelling up and Authentic Force.They will be greatly decreasing the time required to level up to 260. He said that most players see this around level 230~240. They recognize that it takes too much time and effort to progress in terms of levelling up.The overall talk was separated into four categories. However, he apologized that he would not be able to include specific content details or patch dates as they’re still deciding on the direction they want to go in, but he would talk about as many things as he could. He said that the past couple of years, they have been mainly doing minor changes and improvements, but now they will be looking at making major changes. Due to this, he decided that they needed to review and change the direction of the game’s development. ![]() He talked about the ongoing issue of comparing regular servers to Reboot, which gradually grew to a debate about the overall playability of MapleStory. The stream started with director Wongki greeting players, after which he let Changseop (head of the planning team) take the reins.
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